Docs · Start

Presets

Prototype or Ship to testers: what each does and which accounts it needs.

A preset decides how far a run goes and which accounts it needs. Pick the smallest one that does what you want. You can start small and run again later with more.

The Preset picker sits next to Build it on the home page and in the Idea Studio. With no choice, a run uses the default, the larger "Ship to testers" path. The console's Setup page has the same Prototype / Testers switch, so you can see what each needs before you start.

At a glance #

ItemPrototypeShip to testers
What you getYour app's GitHub repo (quality checks on) and a live web preview on your domain, or free on workers.dev with no domainThe above, plus iPhone builds in TestFlight and Android builds in Play internal testing
Stages that runspec, design, backend, build, security, verify, experience, web launchAll of those, plus Ship
Backend (database, sign-in)On (Supabase)On (Supabase)
Store build and submitNone. The Ship stage does not run.Builds upload for testing. You tap Submit; Starwisp never submits for you.
Accounts you need5 (below)8 or more (below)
Slow vendor waitsNoneApple and Google review and verification: days to weeks
Your hands-on timeUnder 90 minutes, if the accounts already existLonger, mostly waiting on vendors
Run timeHours, unattended (estimate: 6 to 9 hours)Hours, unattended (estimate: 6 to 9 hours)
How hard the agents workLighter: smaller Design and Build crews, Sonnet helper agents, lean prompts. Same Verify gates and Experience bar.Full crews, every helper on Opus
Claude cost (estimate)about $135 to $225, typical about $170about $265 to $310
Total variable cost per app (estimate)about $135 to $250about $270 to $380

One run has been measured: about $290 in Claude before Launch on the full-crew settings Ship to testers still uses. The Prototype figures are estimated from it; the per-stage math is in costs.

What each one needs #

Prototype #

AccountPageVault field
GitHub organization with the Starwisp AppGitHubApp ID, Private key (done by the installer)
AnthropicAnthropicAnthropic API key
ExpoExpoExpo access token
SupabaseSupabasePersonal access token
Cloudflare (a domain is optional)CloudflareCloudflare API token, Account ID (Zone ID only with a domain)

Resend is needed only if your app sends email from an address of its own, and it needs a domain. The preflight on the run tells you.

A domain is optional #

Both presets run without a domain. Here is what changes:

ItemNo domainWith a domain on Cloudflare
Web addresshttps://<app>.<your-subdomain>.workers.dev (free)https://<app>.acme.com
Landing, privacy, terms and support pagesOn that addressOn that address
Store listing support and privacy URLs (Ship to testers)…workers.dev/support and …workers.dev/privacy…acme.com/support and …acme.com/privacy
Support and privacy contactYour own email (Identity: support email, else owner email)<app>[email protected], forwarded to you
App email (its own address, replies, inbound mail)OffOn, with Resend
Sign-in codes by emailSupabase's built-in sender with Supabase's default email text (new free projects can't change it without custom SMTP): only to members of your Supabase organization, a few an hour. Fine for trying it yourself.Sent through Resend from your domain, to anyone
Cloudflare tokenAccount · Workers Scripts · EditPlus the zone permissions in Cloudflare

Still needs a domain: email sign-in for outside testers, app email of its own, and anything a vendor asks a website on your own domain for (Apple asks organizations for one when they enroll; individual enrollment does not).

Set it up in Settings → Identity: leave House domain empty and save your workers.dev subdomain as the Free web address. You can add a domain later.

Ship to testers #

Everything in Prototype, plus:

AccountPageVault fieldLead time
Resend (only with a domain)ResendAPI key, Sending domainDNS: minutes to hours
Apple DeveloperAppleKey ID, Issuer ID, Private key (.p8), Apple Team IDdays to weeks
Google PlayGoogle PlayService account JSON keydays to weeks; 14-day closed test for new personal accounts before production

Optional: Twilio for SMS (2 to 4 weeks of registration), APNs push key, Firebase for Android push.

Start the slow accounts (Apple, Google) before your first run. A run can finish the code in a day, but you cannot upload to a store until those accounts are approved.

A first launch to both stores is realistically about 1 week with individual accounts and no SMS, and 4 to 8 weeks with organization accounts (an unverified estimate).

Other presets #

Two presets are built: Prototype and Ship to testers. A "Beta to my phone" preset (with an Android preview build) and a "Ship to the stores" preset are planned, with no date yet. Until then, use Ship to testers to get TestFlight and Play internal testing builds.

Supported and not supported #

SupportedNot supported in v1.0
Expo / React Native apps in TypeScriptFlutter, native Swift or Kotlin
iOS, Android and webExpo Go
Supabase backend, Resend email, optional Twilio SMSOther backends
English-language apps and store listingsMulti-language store listings
GitHub organizationsPersonal GitHub accounts, running without GitHub
Your own accounts and keys at every vendorClaude Pro/Max subscription tokens; any hosted tier

Plain-text version of this page: /docs/presets.md. This page is copied from the product's own docs, so it matches the release you install.

Next: Costs